![]() Thus, I'm certain it's not a case of misplaced files. In general, you put those two files (which is what you're really doing by pointing ALchemy to a game directory through its GUI) wherever the game executable is, and Thief has no additional executables in any of the game directories' subfolders. Dropping the dsound.dll and dsound.ini in the game directory with THIEF.EXE does the trick on real X-Fi hardware.
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